Inquisitive Dave

Created by: avatar for EddyParanoia EddyParanoia

Description (Game published on 2008-07-16)

Classic item collecting, problem solving adventure RPG!
Explore your way through a strange world in this pixel-adventure RPG. Collect items and interact with your environment to advance through a big chunk of adventure.
Requires Flash Player 9 or higher.
Developed by Eddy Larkin. Audio from Chronamut and S3C of Newgrounds.

Updates

Update – Fixed the bug for real this time. Apparently last time I forgot to publish the preview version here :/
Update – Fixed a bug where you could walk through a certain wall to skip to the last boss.

Instructions

Movement: WASD Keys or ARROWS Interaction: SPACE, CTRL or SHIFT Pause: P

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Latest Comments

avatar for bibbobbab
bibbobbab Levelbug4 Aug. 27, 2008
this is the crappest came in the history of craptown in the country of crapkinson on planet crap!!!!!!!!!!!! 0/99999999999999
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avatar for wrestlinggod1234
wrestlinggod1234 Levelbug2 Aug. 26, 2008
its funny how you win
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avatar for ElloMoto
ElloMoto Levelbug10 Aug. 26, 2008
Omg This Game Is Awesome Except For The Wizard Part I Mean Come on guys you coulnt of made a harder boss... Jeez
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avatar for Slashnez
Slashnez Levelbug13 Aug. 24, 2008
Trying to be like portal...
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avatar for Mysticazure
Mysticazure Levelbug3 Aug. 22, 2008
hahaha the final boss battle is so funny
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avatar for Firegamer4
Firegamer4 Levelbug7 Aug. 22, 2008
this is an awesome game and the final boss is great!! 5/5
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avatar for mohea
mohea Levelbug11 Aug. 22, 2008
... need i say more?
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avatar for Portugues
Portugues Levelbug8 Aug. 21, 2008
Smart way to beat the boss! 5/5
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avatar for Jigimicoob
Jigimicoob Levelbug15 Aug. 20, 2008
i quite enjoyed this game. i liked the story and the sarcastic captions when you interacted with things that were useless but the game pausing every jump for the final bosses story was kinda tedious 5/5 tho
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avatar for painmethod
painmethod Levelbug12 Aug. 20, 2008
What I thought was going to be a cool collect and use RPG turned into a sour plotline about reality. Right after the mirror fight with the wizard, i was bombarded with issues about control, self aware programming, voyeurism and defined realities.The game was compelling up to this point, then fell flat as soon as the enemy started his narrative. then the use of the programs creator defaults the story with a paradox of being in control the whole time. 2/5
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